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AI Insights · Timothy · April 2024

Top 5 Sniper Games Performance in Norway Q1 2024

Discover the performance trends of the top 5 sniper games on a unified platform in Norway for the first quarter of 2024, including weekly downloads, revenue, and active users.

Top 5 Sniper Games Performance in Norway Q1 2024

In the first quarter of 2024, the top 5 sniper games on a unified platform in Norway exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at their performance:

Camo Sniper from SUPERSONIC STUDIOS LTD experienced modest weekly revenue, peaking at $7 in mid-March. Weekly downloads fluctuated, with a peak of 615 in the first week of January and a low of 282 in mid-March. Active users remained relatively stable, starting at 4K in early January and ending at 3.9K in late March.

Sniper 3D: Gun Shooting Games by Wildlife Studios saw a varied revenue trend, peaking at approximately $1.1K in mid-January and maintaining around $735 by the end of March. Downloads showed a decline from 361 in early January to 351 in late March. Active users fluctuated, starting at 2.2K and dipping to 1.5K in March before slightly recovering to 1.9K by the end of the quarter.

Hitman Sniper from Deca Live Operations GmbH had a more subdued revenue performance, with a peak of $117 in early January and a low of $15 in early March. Downloads declined significantly from 254 in early January to just 15 by the end of March. Active users also saw a downward trend, starting at 299 and dropping to 99 by the end of the quarter.

Giant Wanted, also from SUPERSONIC STUDIOS LTD, had minimal revenue impact with no significant earnings reported after the first week of January. Downloads showed a peak of 122 in early February, but dropped to 12 by mid-March before recovering slightly to 90 by the end of the month. Active users followed a similar trend, with a peak of 322 in early February and a low of 132 in mid-March, ending the quarter at 248.

Sniper Strike: Shooting Games from Mobile Gaming Studios experienced an inconsistent revenue trend, peaking at $709 in late March. Downloads remained low, peaking at 96 in early January and maintaining a modest increase to 90 by the end of March. Active users started at 177 in early January, dipped to 54 in mid-March, and ended the quarter at 145.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024